0d604fa34e
The offset stored for a frame was not always relative to the previous frame. This was the case for reverse movement, but for forwrad movement the offset was the one to the next frame. Make the offset handling consistent and alwasy store the offset to the previous frame. Also update the frame assembling code to add the offset before blitting the frame (i.e. making it relative to the previous frame there too). Note that fpi_assemble_lines already made the assumption that this was the case as it forced the offset for the first frame to be zero. As such, the code was inconsistent. This could affect the AES drivers slightly as they use hardware reported values which might not adhere to these assumptions.
516 lines
13 KiB
C
516 lines
13 KiB
C
/*
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* Image assembling routines
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* Copyright (C) 2007-2008 Daniel Drake <dsd@gentoo.org>
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* Copyright (C) 2013 Arseniy Lartsev <arseniy@chalmers.se>
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* Copyright (C) 2015 Vasily Khoruzhick <anarsoul@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#define FP_COMPONENT "assembling"
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#include "fpi-log.h"
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#include "fpi-image.h"
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#include <string.h>
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#include "fpi-assembling.h"
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/**
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* SECTION:fpi-assembling
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* @title: Image frame assembly
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* @short_description: Image frame assembly helpers
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*
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* Those are the helpers to manipulate capture data from fingerprint readers
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* into a uniform image that can be further processed. This is usually used
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* by drivers for devices which have a small sensor and thus need to capture
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* data in small stripes.
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*/
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static unsigned int
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calc_error (struct fpi_frame_asmbl_ctx *ctx,
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struct fpi_frame *first_frame,
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struct fpi_frame *second_frame,
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int dx,
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int dy)
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{
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unsigned int width, height;
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unsigned int x1, y1, x2, y2, err, i, j;
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width = ctx->frame_width - (dx > 0 ? dx : -dx);
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height = ctx->frame_height - dy;
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if (height == 0 || width == 0)
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return INT_MAX;
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y1 = 0;
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y2 = dy;
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i = 0;
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err = 0;
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do
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{
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x1 = dx < 0 ? 0 : dx;
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x2 = dx < 0 ? -dx : 0;
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j = 0;
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do
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{
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unsigned char v1, v2;
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v1 = ctx->get_pixel (ctx, first_frame, x1, y1);
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v2 = ctx->get_pixel (ctx, second_frame, x2, y2);
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err += v1 > v2 ? v1 - v2 : v2 - v1;
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j++;
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x1++;
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x2++;
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}
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while (j < width);
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i++;
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y1++;
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y2++;
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}
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while (i < height);
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/* Normalize error */
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err *= (ctx->frame_height * ctx->frame_width);
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err /= (height * width);
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return err;
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}
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/* This function is rather CPU-intensive. It's better to use hardware
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* to detect movement direction when possible.
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*/
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static void
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find_overlap (struct fpi_frame_asmbl_ctx *ctx,
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struct fpi_frame *first_frame,
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struct fpi_frame *second_frame,
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int *dx_out,
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int *dy_out,
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unsigned int *min_error)
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{
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int dx, dy;
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unsigned int err;
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*min_error = 255 * ctx->frame_height * ctx->frame_width;
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/* Seeking in horizontal and vertical dimensions,
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* for horizontal dimension we'll check only 8 pixels
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* in both directions. For vertical direction diff is
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* rarely less than 2, so start with it.
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*/
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for (dy = 2; dy < ctx->frame_height; dy++)
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{
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for (dx = -8; dx < 8; dx++)
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{
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err = calc_error (ctx, first_frame, second_frame,
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dx, dy);
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if (err < *min_error)
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{
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*min_error = err;
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*dx_out = -dx;
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*dy_out = dy;
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}
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}
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}
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}
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static unsigned int
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do_movement_estimation (struct fpi_frame_asmbl_ctx *ctx,
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GSList *stripes, gboolean reverse)
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{
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GSList *l;
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GTimer *timer;
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guint num_frames = 1;
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struct fpi_frame *prev_stripe;
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unsigned int min_error;
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/* Max error is width * height * 255, for AES2501 which has the largest
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* sensor its 192*16*255 = 783360. So for 32bit value it's ~5482 frame before
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* we might get int overflow. Use 64bit value here to prevent integer overflow
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*/
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unsigned long long total_error = 0;
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timer = g_timer_new ();
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/* Skip the first frame */
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prev_stripe = stripes->data;
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for (l = stripes->next; l != NULL; l = l->next, num_frames++)
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{
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struct fpi_frame *cur_stripe = l->data;
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if (reverse)
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{
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find_overlap (ctx, prev_stripe, cur_stripe,
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&cur_stripe->delta_x, &cur_stripe->delta_y,
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&min_error);
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cur_stripe->delta_y = -cur_stripe->delta_y;
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cur_stripe->delta_x = -cur_stripe->delta_x;
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}
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else
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{
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find_overlap (ctx, cur_stripe, prev_stripe,
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&cur_stripe->delta_x, &cur_stripe->delta_y,
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&min_error);
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}
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total_error += min_error;
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prev_stripe = cur_stripe;
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}
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g_timer_stop (timer);
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fp_dbg ("calc delta completed in %f secs", g_timer_elapsed (timer, NULL));
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g_timer_destroy (timer);
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return total_error / num_frames;
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}
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/**
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* fpi_do_movement_estimation:
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* @ctx: #fpi_frame_asmbl_ctx - frame assembling context
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* @stripes: a singly-linked list of #fpi_frame
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*
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* fpi_do_movement_estimation() estimates the movement between adjacent
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* frames, populating @delta_x and @delta_y values for each #fpi_frame.
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*
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* This function is used for devices that don't do movement estimation
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* in hardware. If hardware movement estimation is supported, the driver
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* should populate @delta_x and @delta_y instead.
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*/
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void
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fpi_do_movement_estimation (struct fpi_frame_asmbl_ctx *ctx,
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GSList *stripes)
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{
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int err, rev_err;
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err = do_movement_estimation (ctx, stripes, FALSE);
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rev_err = do_movement_estimation (ctx, stripes, TRUE);
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fp_dbg ("errors: %d rev: %d", err, rev_err);
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if (err < rev_err)
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do_movement_estimation (ctx, stripes, FALSE);
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}
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static inline void
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aes_blit_stripe (struct fpi_frame_asmbl_ctx *ctx,
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FpImage *img,
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struct fpi_frame *stripe,
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int x, int y)
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{
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unsigned int ix, iy;
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unsigned int fx, fy;
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unsigned int width, height;
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/* Find intersection */
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if (x < 0)
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{
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width = ctx->frame_width + x;
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ix = 0;
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fx = -x;
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}
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else
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{
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ix = x;
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fx = 0;
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width = ctx->frame_width;
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}
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if ((ix + width) > img->width)
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width = img->width - ix;
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if (y < 0)
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{
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iy = 0;
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fy = -y;
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height = ctx->frame_height + y;
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}
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else
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{
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iy = y;
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fy = 0;
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height = ctx->frame_height;
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}
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if (fx > ctx->frame_width)
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return;
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if (fy > ctx->frame_height)
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return;
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if (ix > img->width)
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return;
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if (iy > img->height)
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return;
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if ((iy + height) > img->height)
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height = img->height - iy;
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for (; fy < height; fy++, iy++)
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{
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if (x < 0)
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{
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ix = 0;
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fx = -x;
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}
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else
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{
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ix = x;
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fx = 0;
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}
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for (; fx < width; fx++, ix++)
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img->data[ix + (iy * img->width)] = ctx->get_pixel (ctx, stripe, fx, fy);
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}
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}
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/**
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* fpi_assemble_frames:
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* @ctx: #fpi_frame_asmbl_ctx - frame assembling context
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* @stripes: linked list of #fpi_frame
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*
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* fpi_assemble_frames() assembles individual frames into a single image.
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* It expects @delta_x and @delta_y of #fpi_frame to be populated.
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*
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* Returns: a newly allocated #fp_img.
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*/
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FpImage *
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fpi_assemble_frames (struct fpi_frame_asmbl_ctx *ctx,
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GSList *stripes)
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{
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GSList *l;
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FpImage *img;
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int height = 0;
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int y, x;
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gboolean reverse = FALSE;
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struct fpi_frame *fpi_frame;
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//FIXME g_return_if_fail
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g_return_val_if_fail (stripes != NULL, NULL);
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BUG_ON (ctx->image_width < ctx->frame_width);
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/* No offset for 1st image */
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fpi_frame = stripes->data;
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fpi_frame->delta_x = 0;
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fpi_frame->delta_y = 0;
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for (l = stripes; l != NULL; l = l->next)
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{
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fpi_frame = l->data;
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height += fpi_frame->delta_y;
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}
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fp_dbg ("height is %d", height);
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if (height < 0)
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{
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reverse = TRUE;
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height = -height;
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}
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/* For last frame */
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height += ctx->frame_height;
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/* Create buffer big enough for max image */
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img = fp_image_new (ctx->image_width, height);
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img->flags = FPI_IMAGE_COLORS_INVERTED;
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img->flags |= reverse ? 0 : FPI_IMAGE_H_FLIPPED | FPI_IMAGE_V_FLIPPED;
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img->width = ctx->image_width;
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img->height = height;
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/* Assemble stripes */
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y = reverse ? (height - ctx->frame_height) : 0;
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x = (ctx->image_width - ctx->frame_width) / 2;
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for (l = stripes; l != NULL; l = l->next)
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{
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fpi_frame = l->data;
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y += fpi_frame->delta_y;
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x += fpi_frame->delta_x;
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aes_blit_stripe (ctx, img, fpi_frame, x, y);
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}
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return img;
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}
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static int
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cmpint (const void *p1, const void *p2, gpointer data)
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{
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int a = *((int *) p1);
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int b = *((int *) p2);
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if (a < b)
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return -1;
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else if (a == b)
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return 0;
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else
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return 1;
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}
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static void
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median_filter (int *data, int size, int filtersize)
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{
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int i;
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int *result = (int *) g_malloc0 (size * sizeof (int));
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int *sortbuf = (int *) g_malloc0 (filtersize * sizeof (int));
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for (i = 0; i < size; i++)
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{
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int i1 = i - (filtersize - 1) / 2;
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int i2 = i + (filtersize - 1) / 2;
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if (i1 < 0)
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i1 = 0;
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if (i2 >= size)
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i2 = size - 1;
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memmove (sortbuf, data + i1, (i2 - i1 + 1) * sizeof (int));
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g_qsort_with_data (sortbuf, i2 - i1 + 1, sizeof (int), cmpint, NULL);
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result[i] = sortbuf[(i2 - i1 + 1) / 2];
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}
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memmove (data, result, size * sizeof (int));
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g_free (result);
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g_free (sortbuf);
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}
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static void
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interpolate_lines (struct fpi_line_asmbl_ctx *ctx,
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GSList *line1, gint32 y1_f,
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GSList *line2, gint32 y2_f,
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unsigned char *output, gint32 yi_f,
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int size)
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{
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int i;
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unsigned char p1, p2;
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if (!line1 || !line2)
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return;
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for (i = 0; i < size; i++)
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{
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gint unscaled;
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p1 = ctx->get_pixel (ctx, line1, i);
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p2 = ctx->get_pixel (ctx, line2, i);
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unscaled = (yi_f - y1_f) * p2 + (y2_f - yi_f) * p1;
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output[i] = (unscaled) / (y2_f - y1_f);
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}
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}
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/**
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* fpi_assemble_lines:
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* @ctx: #fpi_frame_asmbl_ctx - frame assembling context
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* @lines: linked list of lines
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* @num_lines: number of items in @lines to process
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*
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* #fpi_assemble_lines assembles individual lines into a single image.
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* It also rescales image to account variable swiping speed.
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*
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* Note that @num_lines might be shorter than the length of the list,
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* if some lines should be skipped.
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*
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* Returns: a newly allocated #fp_img.
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*/
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FpImage *
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fpi_assemble_lines (struct fpi_line_asmbl_ctx *ctx,
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GSList *lines, size_t num_lines)
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{
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/* Number of output lines per distance between two scanners */
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int i;
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GSList *row1, *row2;
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/* The y coordinate is tracked as a 16.16 fixed point number. All
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* variables postfixed with _f follow this format here and in
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* interpolate_lines.
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* We could also use floating point here, but using fixed point means
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* we get consistent results across architectures.
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*/
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gint32 y_f = 0;
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int line_ind = 0;
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int *offsets = g_new0 (int, num_lines / 2);
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unsigned char *output = g_malloc0 (ctx->line_width * ctx->max_height);
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FpImage *img;
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g_return_val_if_fail (lines != NULL, NULL);
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g_return_val_if_fail (num_lines >= 2, NULL);
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fp_dbg ("%"G_GINT64_FORMAT, g_get_real_time ());
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row1 = lines;
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for (i = 0; (i < num_lines - 1) && row1; i += 2)
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{
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int bestmatch = i;
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int bestdiff = 0;
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int j, firstrow, lastrow;
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firstrow = i + 1;
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lastrow = MIN (i + ctx->max_search_offset, num_lines - 1);
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row2 = g_slist_next (row1);
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for (j = firstrow; j <= lastrow; j++)
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{
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int diff = ctx->get_deviation (ctx,
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row1,
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row2);
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if ((j == firstrow) || (diff < bestdiff))
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{
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bestdiff = diff;
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bestmatch = j;
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}
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row2 = g_slist_next (row2);
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}
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offsets[i / 2] = bestmatch - i;
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fp_dbg ("%d", offsets[i / 2]);
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row1 = g_slist_next (row1);
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if (row1)
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row1 = g_slist_next (row1);
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}
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median_filter (offsets, (num_lines / 2) - 1, ctx->median_filter_size);
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fp_dbg ("offsets_filtered: %"G_GINT64_FORMAT, g_get_real_time ());
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for (i = 0; i <= (num_lines / 2) - 1; i++)
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fp_dbg ("%d", offsets[i]);
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row1 = lines;
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for (i = 0; i < num_lines - 1; i++, row1 = g_slist_next (row1))
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{
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int offset = offsets[i / 2];
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if (offset > 0)
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{
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gint32 ynext_f = y_f + (ctx->resolution << 16) / offset;
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while ((line_ind << 16) < ynext_f)
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{
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if (line_ind > ctx->max_height - 1)
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goto out;
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interpolate_lines (ctx,
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row1, y_f,
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g_slist_next (row1),
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ynext_f,
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output + line_ind * ctx->line_width,
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line_ind << 16,
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ctx->line_width);
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line_ind++;
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}
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y_f = ynext_f;
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}
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}
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out:
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img = fp_image_new (ctx->line_width, line_ind);
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img->height = line_ind;
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img->width = ctx->line_width;
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img->flags = FPI_IMAGE_V_FLIPPED;
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memmove (img->data, output, ctx->line_width * line_ind);
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g_free (offsets);
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g_free (output);
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return img;
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}
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