context: Use g_signal_connect_object for removal handling

Technically the API user might not keep the FpContext around after getting
the device object. Really bad idea, but we shouldn't rely on that.
This commit is contained in:
Benjamin Berg 2021-04-22 16:37:18 +02:00
parent 11e379050f
commit 511d456006

View file

@ -147,9 +147,16 @@ device_removed_cb (FpContext *context, FpDevice *device)
/* Wait for device close if the device is currently still open. */ /* Wait for device close if the device is currently still open. */
if (open) if (open)
g_signal_connect_swapped (device, "notify::open", (GCallback) device_remove_on_notify_open_cb, context); {
g_signal_connect_object (device, "notify::open",
(GCallback) device_remove_on_notify_open_cb,
context,
G_CONNECT_SWAPPED);
}
else else
remove_device (context, device); {
remove_device (context, device);
}
} }
static void static void
@ -177,7 +184,10 @@ async_device_init_done_cb (GObject *source_object, GAsyncResult *res, gpointer u
g_ptr_array_add (priv->devices, device); g_ptr_array_add (priv->devices, device);
g_signal_connect_swapped (device, "removed", (GCallback) device_removed_cb, context); g_signal_connect_object (device, "removed",
(GCallback) device_removed_cb,
context,
G_CONNECT_SWAPPED);
g_signal_emit (context, signals[DEVICE_ADDED_SIGNAL], 0, device); g_signal_emit (context, signals[DEVICE_ADDED_SIGNAL], 0, device);
} }