diff --git a/doc/libfprint-docs.xml b/doc/libfprint-docs.xml index e56f4b7..8f8622d 100644 --- a/doc/libfprint-docs.xml +++ b/doc/libfprint-docs.xml @@ -24,7 +24,7 @@ - API Documentation + Library API Documentation @@ -36,11 +36,10 @@ - API Index diff --git a/doc/libfprint-sections.txt b/doc/libfprint-sections.txt index a429495..332a8fa 100644 --- a/doc/libfprint-sections.txt +++ b/doc/libfprint-sections.txt @@ -140,3 +140,25 @@ fp_img_get_minutiae fprint.h poll + +
+fpi-ssm.h +fpi-ssm +fpi_ssm +ssm_completed_fn +ssm_handler_fn + +fpi_ssm_new +fpi_ssm_free +fpi_ssm_start +fpi_ssm_start_subsm + +fpi_ssm_next_state +fpi_ssm_jump_to_state +fpi_ssm_mark_completed +fpi_ssm_mark_aborted +fpi_ssm_set_user_data +fpi_ssm_get_user_data +fpi_ssm_get_error +fpi_ssm_get_cur_state +
diff --git a/libfprint/fpi-ssm.c b/libfprint/fpi-ssm.c index 0266989..aa6ad93 100644 --- a/libfprint/fpi-ssm.c +++ b/libfprint/fpi-ssm.c @@ -25,27 +25,31 @@ #include #include -/* SSM: sequential state machine +/** + * SECTION:fpi-ssm + * @title: Sequential state machine + * * Asynchronous driver design encourages some kind of state machine behind it. * In most cases, the state machine is entirely linear - you only go to the - * next state, you never jump or go backwards. The SSM functions help you + * next state, you never jump or go backwards. The #fpi_ssm functions help you * implement such a machine. * - * e.g. S1 --> S2 --> S3 --> S4 - * S1 is the start state + * e.g. `S1` ↦ `S2` ↦ `S3` ↦ `S4` + * + * `S1` is the start state * There is also an implicit error state and an implicit accepting state * (both with implicit edges from every state). * * You can also jump to any arbitrary state (while marking completion of the * current state) while the machine is running. In other words there are - * implicit edges linking one state to every other state. OK, we're stretching - * the "state machine" description at this point. + * implicit edges linking one state to every other state. * - * To create a ssm, you pass a state handler function and the total number of - * states (4 in the above example). + * To create an #fpi_ssm, you pass a state handler function and the total number of + * states (4 in the above example) to fpi_ssm_new(). Note that the state numbers + * start at zero, making them match the first value in a C enumeration. * - * To start a ssm, you pass in a completion callback function which gets - * called when the ssm completes (both on error and on failure). + * To start a ssm, you pass in a completion callback function to fpi_ssm_start() + * which gets called when the ssm completes (both on error and on failure). * * To iterate to the next state, call fpi_ssm_next_state(). It is legal to * attempt to iterate beyond the final state - this is equivalent to marking @@ -57,21 +61,20 @@ * To mark failed completion of a SSM, call fpi_ssm_mark_aborted() from any * state. You must pass a non-zero error code. * - * Your state handling function looks at ssm->cur_state in order to determine - * the current state and hence which operations to perform (a switch statement - * is appropriate). - * Typically, the state handling function fires off an asynchronous libusb - * transfer, and the callback function iterates the machine to the next state - * upon success (or aborts the machine on transfer failure). + * Your state handling function looks at the return value of + * fpi_ssm_get_cur_state() in order to determine the current state and hence + * which operations to perform (a switch statement is appropriate). * - * Your completion callback should examine ssm->error in order to determine - * whether the ssm completed or failed. An error code of zero indicates - * successful completion. + * Typically, the state handling function fires off an asynchronous + * communication with the device (such as a libsub transfer), and the + * callback function iterates the machine to the next state + * upon success (or aborts the machine on failure). + * + * Your completion callback should examine the return value of + * fpi_ssm_get_error() in order to determine whether the #fpi_ssm completed or + * failed. An error code of zero indicates successful completion. */ -/* sequential state machine: state machine that iterates sequentially over - * a predefined series of states. can be aborted by either completion or - * abortion error conditions. */ struct fpi_ssm { struct fp_dev *dev; fpi_ssm *parentsm; @@ -84,7 +87,17 @@ struct fpi_ssm { ssm_handler_fn handler; }; -/* Allocate a new ssm */ +/** + * fpi_ssm_new: + * @dev: a #fp_dev fingerprint device + * @handler: the callback function + * @nr_states: the number of states + * + * Allocate a new ssm, with @nr_states states. The @handler callback + * will be called after each state transition. + * + * Returns: a new #fpi_ssm state machine + */ fpi_ssm *fpi_ssm_new(struct fp_dev *dev, ssm_handler_fn handler, int nr_states) { @@ -99,12 +112,29 @@ fpi_ssm *fpi_ssm_new(struct fp_dev *dev, ssm_handler_fn handler, return machine; } +/** + * fpi_ssm_get_dev: + * @machine: an #fpi_ssm state machine + * + * Returns the #fp_dev attached to the #fpi_ssm as passed + * in fpi_ssm_new(). + * + * Returns: a struct #fp_dev + */ struct fp_dev * fpi_ssm_get_dev(fpi_ssm *machine) { return machine->dev; } +/** + * fpi_ssm_set_user_data: + * @machine: an #fpi_ssm state machine + * @user_data: a pointer to user data + * + * Set a user data pointer in the #fpi_ssm structure, to be + * retrieved with fpi_ssm_get_user_data() at a later point. + */ void fpi_ssm_set_user_data(fpi_ssm *machine, void *user_data) @@ -112,13 +142,28 @@ fpi_ssm_set_user_data(fpi_ssm *machine, machine->priv = user_data; } +/** + * fpi_ssm_get_user_data: + * @machine: an #fpi_ssm state machine + * + * Retrieve the pointer to user data set with + * fpi_ssm_set_user_data(). + * + * Returns: a pointer + */ void * fpi_ssm_get_user_data(fpi_ssm *machine) { return machine->priv; } -/* Free a ssm */ +/** + * fpi_ssm_free: + * @machine: an #fpi_ssm state machine + * + * Frees a state machine. This does not call any error or success + * callbacks, so you need to do this yourself. + */ void fpi_ssm_free(fpi_ssm *machine) { if (!machine) @@ -133,7 +178,15 @@ static void __ssm_call_handler(fpi_ssm *machine) machine->handler(machine); } -/* Start a ssm. You can also restart a completed or aborted ssm. */ +/** + * fpi_ssm_start: + * @ssm: an #fpi_ssm state machine + * @callback: the #ssm_completed_fn callback to call on completion + * + * Starts a state machine. You can also use this function to restart + * a completed or aborted state machine. The @callback will be called + * on completion. + */ void fpi_ssm_start(fpi_ssm *ssm, ssm_completed_fn callback) { BUG_ON(!ssm->completed); @@ -155,17 +208,30 @@ static void __subsm_complete(fpi_ssm *ssm) fpi_ssm_free(ssm); } -/* start a SSM as a child of another. if the child completes successfully, the - * parent will be advanced to the next state. if the child aborts, the parent - * will be aborted with the same error code. the child will be automatically - * freed upon completion/abortion. */ +/** + * fpi_ssm_start_subsm: + * @parent: an #fpi_ssm state machine + * @child: an #fpi_ssm state machine + * + * Starts a state machine as a child of another. if the child completes + * successfully, the parent will be advanced to the next state. if the + * child aborts, the parent will be aborted with the same error code. + * + * The child will be automatically freed upon completion or abortion. + */ void fpi_ssm_start_subsm(fpi_ssm *parent, fpi_ssm *child) { child->parentsm = parent; fpi_ssm_start(child, __subsm_complete); } -/* Mark a ssm as completed successfully. */ +/** + * fpi_ssm_mark_completed: + * @machine: an #fpi_ssm state machine + * + * Mark a ssm as completed successfully. The callback set when creating + * the state machine with fpi_ssm_new() will be called synchronously. + */ void fpi_ssm_mark_completed(fpi_ssm *machine) { BUG_ON(machine->completed); @@ -175,7 +241,13 @@ void fpi_ssm_mark_completed(fpi_ssm *machine) machine->callback(machine); } -/* Mark a ssm as aborted with error. */ +/** + * fpi_ssm_mark_aborted: + * @machine: an #fpi_ssm state machine + * @error: the error code + * + * Mark a state machine as aborted with error. + */ void fpi_ssm_mark_aborted(fpi_ssm *machine, int error) { fp_dbg("error %d from state %d", error, machine->cur_state); @@ -184,7 +256,14 @@ void fpi_ssm_mark_aborted(fpi_ssm *machine, int error) fpi_ssm_mark_completed(machine); } -/* Iterate to next state of a ssm */ +/** + * fpi_ssm_next_state: + * @machine: an #fpi_ssm state machine + * + * Iterate to next state of a state machine. If the current state is the + * last state, then the state machine will be marked as completed, as + * if calling fpi_ssm_mark_completed(). + */ void fpi_ssm_next_state(fpi_ssm *machine) { BUG_ON(machine->completed); @@ -196,6 +275,12 @@ void fpi_ssm_next_state(fpi_ssm *machine) } } +/** + * fpi_ssm_jump_to_state: + * @machine: an #fpi_ssm state machine + * @state: the state to jump to + * + */ void fpi_ssm_jump_to_state(fpi_ssm *machine, int state) { BUG_ON(machine->completed); @@ -204,11 +289,28 @@ void fpi_ssm_jump_to_state(fpi_ssm *machine, int state) __ssm_call_handler(machine); } +/** + * fpi_ssm_get_cur_state: + * @machine: an #fpi_ssm state machine + * + * Returns the value of the current state. Note that states are + * 0-indexed, so a value of 0 means “the first state”. + * + * Returns: the current state. + */ int fpi_ssm_get_cur_state(fpi_ssm *machine) { return machine->cur_state; } +/** + * fpi_ssm_get_error: + * @machine: an #fpi_ssm state machine + * + * Returns the error code set by fpi_ssm_mark_aborted(). + * + * Returns: a error code + */ int fpi_ssm_get_error(fpi_ssm *machine) { return machine->error; diff --git a/libfprint/fpi-ssm.h b/libfprint/fpi-ssm.h index ebc6b71..37a626b 100644 --- a/libfprint/fpi-ssm.h +++ b/libfprint/fpi-ssm.h @@ -30,19 +30,38 @@ /* async drv <--> lib comms */ +/** + * fpi_ssm: + * + * Sequential state machine that iterates sequentially over + * a predefined series of states. Can be aborted by either completion or + * abortion error conditions. + */ typedef struct fpi_ssm fpi_ssm; -typedef void (*ssm_completed_fn)(fpi_ssm *ssm); -typedef void (*ssm_handler_fn)(fpi_ssm *ssm); -/* sequential state machine: state machine that iterates sequentially over - * a predefined series of states. can be aborted by either completion or - * abortion error conditions. */ +/** + * ssm_completed_fn: + * @ssm: a #fpi_ssm state machine + * + * The callback called when a state machine completes successfully, + * as set when calling fpi_ssm_start(). + */ +typedef void (*ssm_completed_fn)(fpi_ssm *ssm); + +/** + * ssm_handler_fn: + * @ssm: a #fpi_ssm state machine + * + * The callback called when a state machine transitions from one + * state to the next, as set when calling fpi_ssm_new(). + */ +typedef void (*ssm_handler_fn)(fpi_ssm *ssm); /* for library and drivers */ fpi_ssm *fpi_ssm_new(struct fp_dev *dev, ssm_handler_fn handler, int nr_states); void fpi_ssm_free(fpi_ssm *machine); -void fpi_ssm_start(fpi_ssm *machine, ssm_completed_fn callback); +void fpi_ssm_start(fpi_ssm *ssm, ssm_completed_fn callback); void fpi_ssm_start_subsm(fpi_ssm *parent, fpi_ssm *child); /* for drivers */