/* * Copyright (C) 2019 Purism SPC * * This file is part of Calls. * * Calls is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Calls is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Calls. If not, see . * * Author: Bob Ham * * SPDX-License-Identifier: GPL-3.0-or-later * */ #include "calls-best-match.h" #include "util.h" #include struct _CallsBestMatch { GObject parent_instance; CallsBestMatchView *view; FolksIndividual *best_match; gulong display_name_notify_handler_id; gulong avatar_notify_handler_id; }; G_DEFINE_TYPE (CallsBestMatch, calls_best_match, G_TYPE_OBJECT); enum { PROP_0, PROP_VIEW, PROP_NAME, PROP_AVATAR, PROP_LAST_PROP, }; static GParamSpec *props[PROP_LAST_PROP]; static void notify_name (CallsBestMatch *self) { g_object_notify_by_pspec (G_OBJECT (self), props[PROP_NAME]); } static void notify_avatar (CallsBestMatch *self) { g_object_notify_by_pspec (G_OBJECT (self), props[PROP_AVATAR]); } static void set_best_match (CallsBestMatch *self, FolksIndividual *best_match) { g_assert (self->best_match == NULL); g_assert (self->display_name_notify_handler_id == 0); g_assert (self->avatar_notify_handler_id == 0); self->best_match = best_match; g_object_ref (best_match); self->display_name_notify_handler_id = g_signal_connect_swapped (self->best_match, "notify::display-name", G_CALLBACK (notify_name), self); self->avatar_notify_handler_id = g_signal_connect_swapped (self->best_match, "notify::avatar", G_CALLBACK (notify_avatar), self); } static void clear_best_match (CallsBestMatch *self) { calls_clear_signal (self->best_match, &self->avatar_notify_handler_id); calls_clear_signal (self->best_match, &self->display_name_notify_handler_id); g_clear_object (&self->best_match); } static void new_best_match (CallsBestMatch *self, FolksIndividual *best_match) { set_best_match (self, best_match); notify_name (self); notify_avatar (self); } static void change_best_match (CallsBestMatch *self, FolksIndividual *best_match) { clear_best_match (self); set_best_match (self, best_match); notify_name (self); notify_avatar (self); } static void remove_best_match (CallsBestMatch *self) { clear_best_match (self); notify_name (self); notify_avatar (self); } static void update_best_match (CallsBestMatch *self) { FolksIndividual *best_match; g_debug ("Best match property notified"); best_match = calls_best_match_view_get_best_match (self->view); if (best_match) { if (self->best_match) { if (self->best_match == best_match) { // No change g_debug (" No best match change"); } else { // Different best match object change_best_match (self, best_match); g_debug (" Different best match object"); } } else { // New best match new_best_match (self, best_match); g_debug (" New best match"); } } else { if (self->best_match) { // Best match disappeared remove_best_match (self); g_debug (" Best match disappeared"); } else { // No change g_debug (" No best match change"); } } } static void set_property (GObject *object, guint property_id, const GValue *value, GParamSpec *pspec) { CallsBestMatch *self = CALLS_BEST_MATCH (object); switch (property_id) { case PROP_VIEW: g_set_object (&self->view, CALLS_BEST_MATCH_VIEW (g_value_get_object (value))); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); break; } } static void constructed (GObject *object) { CallsBestMatch *self = CALLS_BEST_MATCH (object); g_signal_connect_swapped (self->view, "notify::best-match", G_CALLBACK (update_best_match), self); G_OBJECT_CLASS (calls_best_match_parent_class)->constructed (object); } static void get_property (GObject *object, guint property_id, GValue *value, GParamSpec *pspec) { CallsBestMatch *self = CALLS_BEST_MATCH (object); switch (property_id) { case PROP_NAME: g_value_set_string (value, calls_best_match_get_name (self)); break; case PROP_AVATAR: g_value_set_object (value, calls_best_match_get_avatar (self)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); break; } } static void dispose (GObject *object) { CallsBestMatch *self = CALLS_BEST_MATCH (object); g_clear_object (&self->view); G_OBJECT_CLASS (calls_best_match_parent_class)->dispose (object); } static void calls_best_match_class_init (CallsBestMatchClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); object_class->set_property = set_property; object_class->constructed = constructed; object_class->get_property = get_property; object_class->dispose = dispose; props[PROP_VIEW] = g_param_spec_object ("view", "View", "The CallsBestMatchView to monitor", CALLS_TYPE_BEST_MATCH_VIEW, G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY); props[PROP_NAME] = g_param_spec_string ("name", "Name", "The display name of the best match", NULL, G_PARAM_READABLE | G_PARAM_EXPLICIT_NOTIFY); props[PROP_AVATAR] = g_param_spec_object ("avatar", "Avatar", "The avatar of the best match", G_TYPE_LOADABLE_ICON, G_PARAM_READABLE | G_PARAM_EXPLICIT_NOTIFY); g_object_class_install_properties (object_class, PROP_LAST_PROP, props); } static void calls_best_match_init (CallsBestMatch *self) { } CallsBestMatch * calls_best_match_new (CallsBestMatchView *view) { g_return_val_if_fail (CALLS_IS_BEST_MATCH_VIEW (view), NULL); return g_object_new (CALLS_TYPE_BEST_MATCH, "view", view, NULL); } const gchar * calls_best_match_get_name (CallsBestMatch *self) { g_return_val_if_fail (CALLS_IS_BEST_MATCH (self), NULL); if (self->best_match) { return folks_individual_get_display_name (self->best_match); } else { return NULL; } } GLoadableIcon * calls_best_match_get_avatar (CallsBestMatch *self) { g_return_val_if_fail (CALLS_IS_BEST_MATCH (self), NULL); if (self->best_match) { return folks_avatar_details_get_avatar (FOLKS_AVATAR_DETAILS (self->best_match)); } else { return NULL; } }