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ringer: Restart ringer if quiet parameter changed
This makes sure the following sequence of events works: - Call A incoming - Rings loudly - Call B incoming - Still rings loudly - Call A accepted - Rings quietly - Call A hung up - Rings loudly again Being able to restart the ringing is needed for this case because we cannot retroactively change the feedback levels of a event that has already been triggered. Without this patch Calls would continue ringing for the scenario above even after call A was accepted.
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b89f6a6f17
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0f72780814
1 changed files with 78 additions and 1 deletions
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@ -58,6 +58,7 @@ struct _CallsRinger {
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GCancellable *cancel_ring;
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GCancellable *cancel_ring;
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CallsRingState state;
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CallsRingState state;
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guint restart_id;
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gboolean is_quiet;
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gboolean is_quiet;
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};
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};
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@ -91,6 +92,10 @@ change_ring_state (CallsRinger *self,
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self->state = state;
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self->state = state;
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/* Currently restarting, so don't notify */
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if (self->restart_id)
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return;
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/* Ringing has not yet started/stopped */
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/* Ringing has not yet started/stopped */
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if (state == CALLS_RING_STATE_REQUEST_PLAY ||
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if (state == CALLS_RING_STATE_REQUEST_PLAY ||
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state == CALLS_RING_STATE_REQUEST_STOP)
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state == CALLS_RING_STATE_REQUEST_STOP)
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@ -124,6 +129,9 @@ on_event_triggered (LfbEvent *event,
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g_object_unref (self);
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g_object_unref (self);
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}
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}
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static void restart (CallsRinger *self, gboolean quiet);
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static void
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static void
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start (CallsRinger *self,
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start (CallsRinger *self,
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gboolean quiet)
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gboolean quiet)
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@ -133,8 +141,12 @@ start (CallsRinger *self,
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lfb_event_set_feedback_profile (self->event, quiet ? "quiet" : NULL);
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lfb_event_set_feedback_profile (self->event, quiet ? "quiet" : NULL);
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if (self->state == CALLS_RING_STATE_PLAYING ||
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if (self->state == CALLS_RING_STATE_PLAYING ||
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self->state == CALLS_RING_STATE_REQUEST_PLAY)
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self->state == CALLS_RING_STATE_REQUEST_PLAY) {
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if (self->is_quiet != quiet)
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restart (self, quiet);
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return;
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return;
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}
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if (self->event) {
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if (self->event) {
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g_clear_object (&self->cancel_ring);
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g_clear_object (&self->cancel_ring);
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@ -208,6 +220,69 @@ stop (CallsRinger *self)
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}
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}
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typedef struct {
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CallsRinger *ringer;
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gboolean quiet;
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} RestartRingerData;
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static gboolean
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on_ringer_restart (gpointer user_data)
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{
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RestartRingerData *data = user_data;
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if (data->ringer->state == CALLS_RING_STATE_PLAYING) {
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stop (data->ringer);
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return G_SOURCE_CONTINUE;
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}
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/* wait until requests have been fulfilled */
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if (data->ringer->state == CALLS_RING_STATE_REQUEST_PLAY ||
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data->ringer->state == CALLS_RING_STATE_REQUEST_STOP) {
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return G_SOURCE_CONTINUE;
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}
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if (data->ringer->state == CALLS_RING_STATE_INACTIVE) {
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start (data->ringer, data->quiet);
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return G_SOURCE_REMOVE;
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}
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g_return_val_if_reached (G_SOURCE_CONTINUE);
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}
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static void
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clean_up_restart_data (gpointer user_data)
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{
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RestartRingerData *data = user_data;
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data->ringer->restart_id = 0;
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g_free (data);
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}
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static void
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restart (CallsRinger *self,
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gboolean quiet)
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{
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RestartRingerData *data = g_new0 (RestartRingerData, 1);
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data->ringer = self;
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data->quiet = quiet;
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if (self->restart_id)
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g_source_remove (self->restart_id);
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self->restart_id = g_idle_add_full (G_PRIORITY_DEFAULT_IDLE,
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G_SOURCE_FUNC (on_ringer_restart),
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data,
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clean_up_restart_data);
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}
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static inline gboolean
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static inline gboolean
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is_ring_state (CallsCallState state)
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is_ring_state (CallsCallState state)
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{
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{
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@ -395,6 +470,8 @@ dispose (GObject *object)
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}
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}
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g_signal_handlers_disconnect_by_data (calls_manager_get_default (), self);
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g_signal_handlers_disconnect_by_data (calls_manager_get_default (), self);
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g_clear_handle_id (&self->restart_id, g_source_remove);
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G_OBJECT_CLASS (calls_ringer_parent_class)->dispose (object);
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G_OBJECT_CLASS (calls_ringer_parent_class)->dispose (object);
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}
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}
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