72 lines
2.1 KiB
HTML
72 lines
2.1 KiB
HTML
<!doctype html>
|
||
|
||
<title>CodeMirror: APL mode</title>
|
||
<meta charset="utf-8"/>
|
||
<link rel=stylesheet href="../../doc/docs.css">
|
||
|
||
<link rel="stylesheet" href="../../lib/codemirror.css">
|
||
<script src="../../lib/codemirror.js"></script>
|
||
<script src="../../addon/edit/matchbrackets.js"></script>
|
||
<script src="./apl.js"></script>
|
||
<style>
|
||
.CodeMirror { border: 2px inset #dee; }
|
||
</style>
|
||
<div id=nav>
|
||
<a href="http://codemirror.net"><h1>CodeMirror</h1><img id=logo src="../../doc/logo.png"></a>
|
||
|
||
<ul>
|
||
<li><a href="../../index.html">Home</a>
|
||
<li><a href="../../doc/manual.html">Manual</a>
|
||
<li><a href="https://github.com/codemirror/codemirror">Code</a>
|
||
</ul>
|
||
<ul>
|
||
<li><a href="../index.html">Language modes</a>
|
||
<li><a class=active href="#">APL</a>
|
||
</ul>
|
||
</div>
|
||
|
||
<article>
|
||
<h2>APL mode</h2>
|
||
<form><textarea id="code" name="code">
|
||
⍝ Conway's game of life
|
||
|
||
⍝ This example was inspired by the impressive demo at
|
||
⍝ http://www.youtube.com/watch?v=a9xAKttWgP4
|
||
|
||
⍝ Create a matrix:
|
||
⍝ 0 1 1
|
||
⍝ 1 1 0
|
||
⍝ 0 1 0
|
||
creature ← (3 3 ⍴ ⍳ 9) ∈ 1 2 3 4 7 ⍝ Original creature from demo
|
||
creature ← (3 3 ⍴ ⍳ 9) ∈ 1 3 6 7 8 ⍝ Glider
|
||
|
||
⍝ Place the creature on a larger board, near the centre
|
||
board ← ¯1 ⊖ ¯2 ⌽ 5 7 ↑ creature
|
||
|
||
⍝ A function to move from one generation to the next
|
||
life ← {∨/ 1 ⍵ ∧ 3 4 = ⊂+/ +⌿ 1 0 ¯1 ∘.⊖ 1 0 ¯1 ⌽¨ ⊂⍵}
|
||
|
||
⍝ Compute n-th generation and format it as a
|
||
⍝ character matrix
|
||
gen ← {' #'[(life ⍣ ⍵) board]}
|
||
|
||
⍝ Show first three generations
|
||
(gen 1) (gen 2) (gen 3)
|
||
</textarea></form>
|
||
|
||
<script>
|
||
var editor = CodeMirror.fromTextArea(document.getElementById("code"), {
|
||
lineNumbers: true,
|
||
matchBrackets: true,
|
||
mode: "text/apl"
|
||
});
|
||
</script>
|
||
|
||
<p>Simple mode that tries to handle APL as well as it can.</p>
|
||
<p>It attempts to label functions/operators based upon
|
||
monadic/dyadic usage (but this is far from fully fleshed out).
|
||
This means there are meaningful classnames so hover states can
|
||
have popups etc.</p>
|
||
|
||
<p><strong>MIME types defined:</strong> <code>text/apl</code> (APL code)</p>
|
||
</article>
|