Fixed realtime.js finishConnection user might be undefined issue
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@ -268,6 +268,7 @@ var isDisconnectBusy = false;
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var disconnectSocketQueue = [];
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var disconnectSocketQueue = [];
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function finishConnection(socket, note, user) {
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function finishConnection(socket, note, user) {
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if (!socket || !note || !user) return;
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note.users[socket.id] = user;
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note.users[socket.id] = user;
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note.socks.push(socket);
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note.socks.push(socket);
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note.server.addClient(socket);
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note.server.addClient(socket);
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